﻿using Game;
namespace Mekiasm
{
    public class UltimateControlCircuit : ItemFlat
    {
        public static int Index;

        public UltimateControlCircuit() : base("终极电路板", MekiasmInit.GetFlatTexture(MekiasmInit.R1, "ultimatecontrolcircuit"))
        {
        }
    }
}
